AR Development Company

ar development company

AR Development Company

An AR development company is a team of software engineers that builds augmented reality (AR) and virtual reality (VR) apps. Their work can improve a company’s marketing, sales, and customer engagement.

AR and VR technology can be used in a variety of industries, including education, healthcare, retail, and transportation. The best AR and VR companies are those that have long-term experience in the industry.


NEXT/NOW is an augmented reality development company with a team of 20 employees who create digital brand experiences for physical spaces. Founded in 2011, the agency combines creative technology with customer engagement and interactive tools to create digital experiences that engage people in brand environments.

The company has created projection-mapped walls, floors, tables and sculptures that transport users into new worlds. Their work has sent users to a virtual race track pit, and to peaceful bioluminescent forests. They use a variety of technologies including virtual and augmented reality, gesture, LED, holograms, facial tracking, multi-touch screens, and more.

In addition to developing AR/VR experiences, NEXT/NOW also creates “reactive” floors that react to touch. These interactive floors can show company information, training videos or simply display advertisements. For example, a Microsoft booth was built around an interactive floor that responded to the user’s steps and showed information about new products.

They also develop augmented reality applications that enable users to interact with the real world through computer vision, motion detection and artificial intelligence. These apps can be used in a variety of areas, such as retail, education, tourism and manufacturing.

While a lot of companies are moving into augmented and virtual reality, not all of them know how to effectively use them to their advantage. NEXT/NOW, however, has a lot of experience with this type of technology and can provide clients with the best possible solutions for their needs.

Its product range includes AR apps and mobile games, as well as VR/AR hardware like the ARKit platform. They also provide services in augmented and virtual reality design and consulting.

For example, they have helped truck maker Cummins to create an Augmented Reality experience that lets customers explore the interior of a truck without opening it. They also created an application that let fans of the NASCAR Sprint Cup Series experience a NASCAR pit stop in a virtual reality game.

The company’s employees have a range of backgrounds, and this is evident in their work. They have a strong belief that success is derived from their strength and individuality, and they strive to make each of their projects unique.

N-iX Game & VR Studio

N-iX Game & VR Studio provides AR/VR and mobile app development services from its offices in L’viv, Kyiv, Malmo, Sweden, and North Miami Beach, Florida. They serve clients in the gaming, entertainment, and IT industries.

N-iX provides outsourcing services for creating 2D and 3D art, animation, and VFX for both mobile and desktop games. The team has worked on a wide range of projects from casual titles to complex, AAA games. Their customers have included Wargaming, Paradox Interactive, and Stormind Games.

Their portfolio includes titles such as World of Tanks, Sniper ar development company Ghost Warrior Contacts 2, Stellaris, and Crusader Kings III. In addition, they’ve created a number of unique visual effects for video games.

They’ve been working with Paradox since June 2017 to create art for Stellaris and Europa Universalis, two grand strategy games that cover the time period from 1932 to 1948. The project required the team to work with detailed documentation, distinctive art creation pipelines, and many stages of 3D art production.

Using Photoshop, Unity, and other tools, N-iX developed art for the game’s cyberpunk aesthetic and cyberpunk-themed characters. N-iX also designed a new visual identity for the game.

The company has also created VR experiences for an academic institution. The team built four virtual worlds based on the client’s images and assets.

In addition, N-iX has helped Seattle-based Irreverent Labs with an upcoming mecha fighting game. They provided 3D environmental art, animations, and sound designs for the game.

Another of N-iX’s clients is Tempo Storm, a US-based esports organization that specializes in competitive gaming. The team helped develop the digital-first strategy game the Bazaar, a game that allows players to compete on an intergalactic marketplace. The game features many unique monetization and gameplay mechanics, and has been featured in the world’s top esports tournaments.

They’ve also worked on a series of VR experiences for an international education program. Their team of around 20 employees serves a variety of industries, including technology, media, healthcare, and retail.

Their work has been recognized by the International Association of Independent Animation Studios, a nonprofit that honors creativity ar development company and innovation in the video game industry. They were awarded the Best Independent Studio of the Year in 2018.


FundamentalVR is an ar development company that focuses on virtual reality training. Its flagship product is HapticVR, which combines VR with cutting-edge haptics, making it more lifelike. While the technology is still relatively new, it’s already being used in a variety of medical specialties.

The company is able to provide low-cost access to authentic surgical simulations, which are safe to use and include performance data. This allows doctors and healthcare professionals to develop skills at scale, while accelerating the adoption of new procedures, tools, and equipment at lower costs than ever before.

Its simulations are already available in a number of medical institutions across the globe, including the Mayo Clinic and UCLA in the US, UCLH in the UK, and Sana Kliniken in Germany. But the company has also developed a system called @HomeVR that lets medical professionals access its surgical simulations using standalone virtual reality headsets and hardware, such as the Oculus Quest or Vive Focus Plus.

According to its CEO Richard Vincent, the company’s equipment-agnostic platform is scalable and adaptable for multiple procedures, so it can help healthcare companies and medical device manufacturers meet and accelerate surgical adoption of new technologies at a much more affordable cost than traditional training. And its HapticVR technology is the first to combine VR with haptics, which mimics the physical cues that surgeons experience in real surgery.

In addition to its immersive surgical training capabilities, FundamentalVR offers CollaborationVR, a personalized virtual space for collaboration with unlimited capacity. This is designed for healthcare professionals to share surgical expertise, collaborate on patient care plans, and practice skills in a safe, controlled, and standardized environment.

Currently, FundamentalVR’s platform provides surgical skills training in general surgery, orthopedic joint and spine surgery, and robotic surgery. It recently added endovascular surgery to its suite of haptic simulations.

The company also recently expanded its KOL advisory board with experts in surgical robotics, mixed reality, and machine learning. The additions will allow the company to build even more interactive and immersive surgical training programs, especially for robotics. These experts will also be able to help the company’s software development team build more realistic experiences.


4Experience is a Bielsko-Biala, Poland-based AR development company that offers full-stack solutions to help its clients gain a competitive edge. The firm specializes in AR/VR, artificial intelligence, and IT services. The firm’s team of 35 works with small businesses and midmarket companies in the education, real estate, and gaming industries.

They have worked with Cisco, Ford, Walmart, Carrefour, Tauron, Viessmann, and IKEA. They also provide AR and VR services to healthcare and medical institutions.

For example, they have created a VR application for a nonprofit hospital to research dyslexia and a VR experience that allows users to try on virtual spectacles. The firm uses Figma for design and UNITY and Apple Developer Tools for development.

Their AR experiences have received positive press coverage and are engaging to users. The team’s efficiency and positive communication have helped them stay on track to meet their clients’ goals.

The company has also worked on AR murals for a professional sports team that feature team members playing games. The team has used spatial audio and computer vision to deliver a high-quality experience that stands out at trade shows and impresses potential hires.

They have also worked on an AR project that combines VR, augmented reality, and motion tracking. It enables users to create and upload content with their phones. They have also developed a 3D model of a spaceship that can be used in games and movies.

Another company that focuses on AR/VR is CitrusBits, which is based in Los Angeles and has a team of 60 employees. They provide end-to-end mobile app and AR/VR development services for a variety of industries, including training and education, advertising, interior design, and vehicle dashboards.

They offer a number of AR development services, including marker-based and location-based apps, content creation and maintenance, and machine learning for scene recognition and object detection. They’ve built AR applications for training and education, automotive, retail, healthcare, tourism, and more. They also provide mobile and web enablement services, as well as a range of data analytics and IoT/embedded technology. They have also designed and developed a platform that enables customers to customize their VR experiences.

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